I recently saw an issue with someone and PVP against an unwilling player. I dislike there needs to be action against said person at all, (i still dont agree with being toxic but whatever). Players should be able to have the ability to go invulnerable to player PVP, but not mobs and other things hurting the player. i can understand this can messup players that want to PVP, but having something like this could stop players from being in fights they dont want to. you could get rid of the entire rule 16 (to an extent) with this idea. Id rather lose PVP with some players (even though most dont want to PVP anyway) so we dont keep having the same issue of 'He took my stuff and i didnt want to PVP!', this stops that. annoucing it when they join like
To go Friendly (No PVP) type /Friendly
this would i feel help the server with issues of players greifing.
March Monthly Update: [link]